Line data Source code
1 : /* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
2 : Copyright (c) 2011-2019 The plumed team
3 : (see the PEOPLE file at the root of the distribution for a list of names)
4 :
5 : See http://www.plumed.org for more information.
6 :
7 : This file is part of plumed, version 2.
8 :
9 : plumed is free software: you can redistribute it and/or modify
10 : it under the terms of the GNU Lesser General Public License as published by
11 : the Free Software Foundation, either version 3 of the License, or
12 : (at your option) any later version.
13 :
14 : plumed is distributed in the hope that it will be useful,
15 : but WITHOUT ANY WARRANTY; without even the implied warranty of
16 : MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 : GNU Lesser General Public License for more details.
18 :
19 : You should have received a copy of the GNU Lesser General Public License
20 : along with plumed. If not, see <http://www.gnu.org/licenses/>.
21 : +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ */
22 : #include "Torsion.h"
23 : #include "Tensor.h"
24 :
25 : #include <cmath>
26 : #include <iostream>
27 :
28 : namespace PLMD {
29 :
30 0 : double Torsion::compute(const Vector& v1,const Vector& v2,const Vector& v3)const {
31 0 : const Vector nv2(v2*(1.0/v2.modulo()));
32 0 : const Vector a(crossProduct(nv2,v1));
33 0 : const Vector b(crossProduct(v3,nv2));
34 0 : const double cosangle=dotProduct(a,b);
35 0 : const double sinangle=dotProduct(crossProduct(a,b),nv2);
36 0 : return std::atan2(-sinangle,cosangle);
37 : }
38 :
39 1064335 : double Torsion::compute(const Vector& v1,const Vector& v2,const Vector& v3,Vector& d1,Vector& d2,Vector& d3)const {
40 :
41 1064335 : const double modv2(1./v2.modulo());
42 1064335 : const Vector nv2(v2*modv2);
43 1064335 : const Tensor dnv2_v2((Tensor::identity()-extProduct(nv2,nv2))*modv2);
44 :
45 1064335 : const Vector a(crossProduct(v2,v1));
46 1064335 : const Tensor da_dv2(dcrossDv1(v2,v1));
47 1064335 : const Tensor da_dv1(dcrossDv2(v2,v1));
48 1064335 : const Vector b(crossProduct(v3,v2));
49 1064335 : const Tensor db_dv3(dcrossDv1(v3,v2));
50 1064335 : const Tensor db_dv2(dcrossDv2(v3,v2));
51 1064335 : const double cosangle=dotProduct(a,b);
52 1064335 : const Vector dcosangle_dv1=matmul(b,da_dv1);
53 1064335 : const Vector dcosangle_dv2=matmul(b,da_dv2) + matmul(a,db_dv2);
54 1064335 : const Vector dcosangle_dv3=matmul(a,db_dv3);
55 :
56 1064335 : const Vector cab(crossProduct(a,b));
57 1064335 : const Tensor dcab_dv1(matmul(dcrossDv1(a,b),da_dv1));
58 1064335 : const Tensor dcab_dv2(matmul(dcrossDv1(a,b),da_dv2) + matmul(dcrossDv2(a,b),db_dv2));
59 1064335 : const Tensor dcab_dv3(matmul(dcrossDv2(a,b),db_dv3));
60 :
61 1064335 : const double sinangle=dotProduct(cab,nv2);
62 1064335 : const Vector dsinangle_dv1=matmul(nv2,dcab_dv1);
63 1064335 : const Vector dsinangle_dv2=matmul(nv2,dcab_dv2)+matmul(cab,dnv2_v2);
64 1064335 : const Vector dsinangle_dv3=matmul(nv2,dcab_dv3);
65 :
66 1064335 : const double torsion=std::atan2(-sinangle,cosangle);
67 : // this is required since v1 and v3 are not normalized:
68 1064335 : const double invR2=1.0/(cosangle*cosangle+sinangle*sinangle);
69 :
70 1064335 : d1= ( -dsinangle_dv1*cosangle + sinangle * dcosangle_dv1 ) *invR2;
71 1064335 : d2= ( -dsinangle_dv2*cosangle + sinangle * dcosangle_dv2 ) *invR2;
72 1064335 : d3= ( -dsinangle_dv3*cosangle + sinangle * dcosangle_dv3 ) *invR2;
73 :
74 1064335 : return torsion;
75 : }
76 :
77 4839 : }
78 :
79 :
80 :
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