LCOV - code coverage report
Current view: top level - core - ActionShortcut.h (source / functions) Hit Total Coverage
Test: plumed test coverage Lines: 1 3 33.3 %
Date: 2024-10-18 14:00:25 Functions: 1 3 33.3 %

          Line data    Source code
       1             : /* +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
       2             :    Copyright (c) 2018-2023 The plumed team
       3             :    (see the PEOPLE file at the root of the distribution for a list of names)
       4             : 
       5             :    See http://www.plumed.org for more information.
       6             : 
       7             :    This file is part of plumed, version 2.
       8             : 
       9             :    plumed is free software: you can redistribute it and/or modify
      10             :    it under the terms of the GNU Lesser General Public License as published by
      11             :    the Free Software Foundation, either version 3 of the License, or
      12             :    (at your option) any later version.
      13             : 
      14             :    plumed is distributed in the hope that it will be useful,
      15             :    but WITHOUT ANY WARRANTY; without even the implied warranty of
      16             :    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
      17             :    GNU Lesser General Public License for more details.
      18             : 
      19             :    You should have received a copy of the GNU Lesser General Public License
      20             :    along with plumed.  If not, see <http://www.gnu.org/licenses/>.
      21             : +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ */
      22             : #ifndef __PLUMED_core_ActionShortcut_h
      23             : #define __PLUMED_core_ActionShortcut_h
      24             : 
      25             : #include "Action.h"
      26             : 
      27             : namespace PLMD {
      28             : 
      29             : /**
      30             : \ingroup MULTIINHERIT
      31             : Action used to create a command that expands to multiple PLMD::Action commands when read in during input
      32             : */
      33             : class ActionShortcut :
      34             :   public virtual Action {
      35             :   friend class ActionSet;
      36             : private:
      37             :   std::string shortcutlabel;
      38             :   std::vector<std::string> savedInputLines;
      39             :   std::vector<std::string> savedOutputs;
      40             :   void addToSavedInputLines( const std::string& line );
      41             : protected:
      42             :   std::string getUpdateLimits() const ;
      43             : public:
      44             :   const std::string & getShortcutLabel() const ;
      45             :   static void registerKeywords( Keywords& keys );
      46             : /// Constructor
      47             :   explicit ActionShortcut(const ActionOptions&ao);
      48             : /// Read keywords
      49             :   void readShortcutKeywords( const Keywords& keys, std::map<std::string,std::string>& keymap );
      50             : /// Read a line of input and create appropriate actions
      51             :   void readInputLine( const std::string& input, bool saveline=true );
      52             : /// Add a comment to your shortcut output
      53             :   void addCommentToShortcutOutput( const std::string& input );
      54             : /// Do nothing.
      55           0 :   void calculate() override {}
      56             : /// Do nothing.
      57           0 :   void apply() override {}
      58             : /// Get the lines of the shortcut that were read in
      59             :   std::vector<std::string> getSavedInputLines() const ;
      60             : /// Get the labels of the actions that this creates
      61             :   std::vector<std::string> getSavedOutputs() const ;
      62             : /// Take everything that was input to this action and convert it to a string
      63             :   std::string convertInputLineToString();
      64             : /// This sorts out the reading of arguments from shortcuts
      65             :   void interpretDataLabel( const std::string& mystr, Action* myuser, std::vector<Value*>& args ) const ;
      66          59 :   ActionShortcut* castToActionShortcut() noexcept final { return this; }
      67             : };
      68             : 
      69             : }
      70             : 
      71             : #endif

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